I took the 2015 1st place winner code as a template for my entry, removing the game itself and keeping only the bootstrap part. I base the background music on this awesome song:Ĭode not writed by me has comments on the file's header. She later appears as a nocturnal demon in Jewish lore and the proclaimed. The awesome Juegos-indies team, constantly feedback and advise about gameplay, narrative, difficulty progression.Ĭamilo Torres ( !_portafolio/game-design)Ĭomunidad de desarrolladores de Videojuegos: ĭevil Daggers - : that game inspires me to create the same sensation to beat the game to all cost. Replicas of the Demon Daggers of Mazikeen, forged in Hell from the popular. Whats in a name - After choosing the iD name. :Pĭavid Arcila ( ), master helps me with a lot of game references and ideas. Dolchteufel (Devil Dagger) Grabgrabbener (Grave Digger) Eisenschwert (Iron Sword) Dammerung (Twilight/Dawn). Lorena Marquez ( ) <3 helps me with game style: color and visual references, game logo is made by her.ĭavid Roncancio ( ), my friend and the best player ever, maybe he plays more time this game than me. I recieve a lot of feedback and advices from friends and communities, this game was possible because of their comments. The game is an arcade shoot 'em up 2d with a retro aesthetics inspired in 80's media, lore and enemies are inspired in the crazy sacred geometry stuff. I had this obsession about creating a game with sprites like neon, finally using webgl I found a way to made it. Stranger glitches appear in your dimension, could you stop them to assimilate your world?Ĭompressed size: 13225bytes 12.92Kb 99.35% // thanks advzip Recent Arcade Version with Global Scores:
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